Meeple Nation Board Game Podcast

Brent has just returned from BGGcon 2016 and sits down with Ryan and Nathan to talk about some of his experiences. What follows is a larger discussion about friendships and different ways to enjoy conventions.

Brent speaks of Haggle with Rikki Tahta, Werewolf with longtime friends, BGGfit, Poker, Puzzle Hunt, and creative use of an elevator.

There is also a couple of interviews with USAOpoly and Victory Point Games along with a short shoutout from Brent's friend, Nick.

What events happen at your ideal convention? Let us know!

Direct download: MN_0139_BGGCON_2016_Outside_the_Box.mp3
Category:BoardGame -- posted at: 2:00am MDT

Nathan, Brent and Ryan sit down and discuss Hero Realms after their first play. This game is based on the highly successful deckbuilder, Star Realms but already has additional play options such as cooperative play, solo play, and character packs that provide unique starting hands.

How will these Star Realm loving hosts like this game? Listen to find out.

Direct download: MN_0138_Hero_Realms.mp3
Category:BoardGame -- posted at: 2:00am MDT

This week Nathan and Brent sit down and talk with Bubba Washington about Organized Play options and how they benefit both the game companies and the game stores. We talk CCGs, including Magic the Gathering, and about the Asmoplay program from Asmodee. 

We also discuss Stronghold Games' release of Terraforming Mars!

Direct download: MN_0137_Organized_Play.mp3
Category:BoardGame -- posted at: 2:00am MDT

In Terraforming Mars each player takes the role of a corporation that works across generations in order to turn Mars into a habitable planet. Work to raise the temperature, create oceans, and create flora that will release oxygen into the atmosphere, all while doing this more efficiently than you competition. Will there be puppies on earth grass when you are done? Let's hope so.

What do we think about this game? Will Nathan play the rules correctly? Can Ryan unsee the uneven artwork? Listen to find out.

Direct download: MN_0136_Terraforming_Mars.mp3
Category:BoardGame -- posted at: 2:00am MDT

On the heels of Essen, Nathan, Ryan, and Brent sit down with Matt and Barbara to discuss the latest news in the board game industry. We discuss Terraforming Mars and Cottage Garden, Kickstarters for C.O.G., Cobras, and Steal This Game, and more digital content for Star Realms and Descent: Road to Legend.

Matt and Barbara will be at BGG.Con, at the Mayday and TMG booths respectively, so make sure you stop by and tell them Hi!

Direct download: MN_0135_October_PostCon_News.mp3
Category:BoardGame -- posted at: 2:00am MDT

We first fire off a few mini reviews. The first game discussed is Vast: The Crystal Caverns, then we discuss Nathan's sadness over missing out on Captain Sonar.

Then we discuss the dirty little secrets of playing with house rules. Is your favorite space on the Monopoly board Free Parking? Do you enforce certain variable rules when you play a game, in the rulebook or not? Two Captains in Firefly? Is this madness? Listen to find out.

 

Direct download: MN_0134_Mini_Reviews_of_Vast_and_Captain_Sonar_then_House_Rules.mp3
Category:BoardGame -- posted at: 2:00am MDT

We blitz through a new set of games we've played in the last few months. Games discussed:
  • Quadropolis
  • Ravenous River
  • Legendary: Big Trouble in Little China
  • Thief's Market
  • Mottainai
  • Codenames: Pictures
  • Cry Havoc
Listen to our 5 minutes reviews of some fantastic games.
Direct download: MN_0133_Seven_Games_Reviewed_in_30_Minutes_-_Quadralegthimotcovok.mp3
Category:BoardGame -- posted at: 2:00am MDT

It's the cold war and you are a 20 year-old mastermind spy, controlling your network of the three spies you have across Europe. Gather your spy camera, tracking device, lock picks, and other gear, position your spies correctly, use your dice wisely, and complete missions.

Covert is a game for 2-4 that will take a few hours as you compete to be the coldest war spy in the world.

Direct download: MN_0132_Covert.mp3
Category:BoardGame -- posted at: 2:00am MDT

Mystic Vale uses an innovative card crafting system designed by John D. Clair. Druid clans attempt to cleanse the curse upon the land...and competing to do it better than the other clans by gaining the most VP? Meeple Nation takes the system for a spin with mixed results. Does the theme matter? Does Ryan need to put a dollar in the swear jar for invoking the term Multiplayer Solitaire? Listen to find out.

Direct download: MN_0131_Mystic_Vale.mp3
Category:BoardGame -- posted at: 2:00am MDT

Fantasy Flight and Games Workshop broke up. What will happen with their kids? We discuss this, get stuck talking about theme again, cover three different awards, introduce our favorite Kickstarters, and tell you what we liked most about issue 73 of Counter Magazine.

Direct download: MN_0130_Breakups_Themes_and_Awards.mp3
Category:BoardGame -- posted at: 2:00am MDT