Wed, 28 February 2018
Ryan, Brent, Nathan and Matt sit down and discuss current news and Kickstarters.
They start by talking about convention expectations, meander into prototypes, then jump into what is new!
Wed, 21 February 2018
We sit down with Tim Fowers of Fowers Games creator of Wok Star, Burgle Bros, Hardback, Paperback, Now Boarding and Fugitive. We talk his company and distribution philosophy and what is going on at his company.
Then we talk pacing in games, strong finishes, and alternate win conditions.
Wed, 14 February 2018
This week we are joined by Shane Larsen as we talk about complexity in games including talks about Puerto Rico, Through the Ages, Lorenzo Il Magnifco, and many more. Are complex games better, or just longer?
Wed, 7 February 2018
This week we take a half dozen of your questions and answer them. Why do people play cooperative games? How do you make sure that hype doesn't affect you when you are evaluating a game? What do you do when you are mathematically eliminated from the game?